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Cake day: July 1st, 2023

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  • ShortFuse@lemmy.worldtoMemes@lemmy.mlplease
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    4 months ago

    No. Microsoft is not liable, at least when it applies to HIPAA.

    The HIPAA Rules apply to covered entities and business associates.

    Individuals, organizations, and agencies that meet the definition of a covered entity under HIPAA must comply with the Rules’ requirements to protect the privacy and security of health information and must provide individuals with certain rights with respect to their health information. If a covered entity engages a business associate to help it carry out its health care activities and functions, the covered entity must have a written business associate contract or other arrangement with the business associate that establishes specifically what the business associate has been engaged to do and requires the business associate to comply with the Rules’ requirements to protect the privacy and security of protected health information. In addition to these contractual obligations, business associates are directly liable for compliance with certain provisions of the HIPAA Rules.

    If an entity does not meet the definition of a covered entity or business associate, it does not have to comply with the HIPAA Rules. See definitions of “business associate” and “covered entity” at 45 CFR 160.103.

    https://www.hhs.gov/hipaa/for-professionals/covered-entities/index.html


  • ShortFuse@lemmy.worldtoMemes@lemmy.mlplease
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    4 months ago

    HIPAA doesn’t even require encryption. It’s considered “addressable”. They just require access be “closed”. You can be HIPAA compliant with just Windows login, event viewer, and notepad.

    (Also HIPAA applies to healthcare providers. Adobe doesn’t need to follow HIPAA data protection, though they probably do because it’s so lax, just because you uploaded a PDF of a medical bill to their cloud.)












  • ShortFuse@lemmy.worldtoMemes@lemmy.mlsIGmA BeHaiovouR
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    7 months ago

    Steam has limited rollback support from the command line which we had to do plenty of times for Starfield when working on Luma. Sometimes updates are small. Sometimes the entire exe gets reshuffled so you have to find where to patch the exe all over again.

    All the versions are apparently there. You just need to download the “depot” and it’ll dump into a folder. From there you copy that folder over your game directly.

    It also works the other way around. I can download the depot for the latest version and stay on the version I’m at. It’s useful to pick apart and diff what was actually changed.

    Why they can’t add that as an option I’m not sure. That seems more of a UX/UI issue rather than a technical one (like avoiding people using old versions on the web server).


  • ShortFuse@lemmy.worldtoMemes@lemmy.mlsIGmA BeHaiovouR
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    7 months ago

    I was about to mod the game for HDR and then found out news of FO4 getting updated.

    Updates break mods. Just how it is. Though, after seeing the work needed for modding Starfield after each exe change, I’m doing shader replacement now. As long as they don’t change from DirectX, I should be good.

    Edit: Nevermind. Somebody asked me for help and got roped in. Got HDR working. Let’s see if it actually lasts.

    Edit2: Just gotta fix TAA. Source