I’m pretty positive that this is not the scene where this actually comes from, and it’s not even the right quote?
I’m pretty positive that this is not the scene where this actually comes from, and it’s not even the right quote?
lol raycasting isn’t optimized for server side deployment, it would increase the poly count of the mesh tenfold, which would in turn increase average ping and fps. Couple that with the client side rendering problem and I don’t know anything about development just kidding
This man lemmy’s