• IzzyScissor@lemmy.world
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    7 months ago

    “Please help me! I need someone to take care of 6 large rats that live in my kitchen!”

    ‘OK! Where are they at?’

    “I’m sorry, but as an LLM, I cannot provide specifics on details pertaining to this request.”

      • IzzyScissor@lemmy.world
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        7 months ago

        The best models right now still hallucinate, so no matter how well trained, they’re still going to be awful. The specific message isn’t the issue.

        They have no object permanence and you can convince them of things by just repeating it to them enough times. But the worst part?

        They’re not even fun to talk to.

        • Hackworth@lemmy.world
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          7 months ago

          So if they don’t hallucinate, have object permanence, and are fun to talk to, you’re all good with gen AI NPCs?

          • IzzyScissor@lemmy.world
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            7 months ago

            Those are not my ONLY issues, no. They’re the most egregious for a videogame right now, but the entire concept is just … Fluff for no reason other than to list “AI NPCs” on the box.

            Paying for more writers is simply better all around.

            • Hackworth@lemmy.world
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              7 months ago

              And do you believe paying for more writers will remain a better option for the foreseeable future?

            • AnonStoleMyPants@sopuli.xyz
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              7 months ago

              I don’t get it. Actually well working AI NPCs sound fucking amazing. To have an actual conversation about anything in the game by typing your questions? That’s like the wet dream of an RPG.

              Have writers write the background info, some lore stuff, “books” about stuff in the game etc.

              I want to have a conversation with all the NPCs and choose from four premade questions about a quest I am on.

              And yes, obviously they have to work well or they’re extremely awkward and anti-immersive.