Jo Miran@lemmy.ml to Gaming@lemmy.ml · 14 days agoThe hubris of AAA publishing in three panels.lemmy.mlimagemessage-square16fedilinkarrow-up1177
arrow-up1177imageThe hubris of AAA publishing in three panels.lemmy.mlJo Miran@lemmy.ml to Gaming@lemmy.ml · 14 days agomessage-square16fedilink
minus-squareJusticeForPorygon@lemmy.worldlinkfedilinkarrow-up2·10 days agoWhich would also explain why they cut their losses so quickly, when most games at least get a year or so of support just to see if they can get off the ground
Which would also explain why they cut their losses so quickly, when most games at least get a year or so of support just to see if they can get off the ground