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Joined 1 year ago
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Cake day: June 18th, 2023

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  • CCP/Stalin apologists, people who defend the CPP/Stalin.

    Lemmy.world having no Marxist communities …

    Still has nothing to do with my disapproval of tankie rhetoric. Personally I think everyone should be given a chance to have a civil discussion even if I disagree, but defederation isn’t my decision.

    but very quickly Marxists get branded “tankies” and get banned.

    I’ve never seen a shred of evidence for this, and I can see the modlog. I’m open to checking it out and advocating change if you actually have something to support this, but frankly, you running defense for Lemmygrad doesn’t exactly lend you any credibility.

    If you post Marxist/communist/socialist stuff without a hint of tankie shit or authoritarian apologetics and it gets you banned, you have it here on record that I’ll personally defend you and advocate for change in the community.


  • To be fair I didn’t see anything all that bad when I skimmed Hexbear but clearly Lemmygrad has no shortage of CCP and Stalin apologists.

    Either way, I don’t know why you’re whining at me about a decision I didn’t make or agree to, and has nothing to do with why I don’t approve of tankie rhetoric.

    Communism is a lemmy.ml community … Lemmy.world does not host any communist communities

    Which is accessible by .world users, so why would we need a new one that isn’t as active? Lemm.ee doesn’t have an ALTA community, do you think they all hate ALTA?

    196 is an Anarchist community, not a Marxist one. Supporting Marxism can get you banned there.

    We’re a leftist community. I’ve never seen someone get banned for supporting Marxism, and I’d invite you to post to your heart’s content but the crux of your issue seems to be that we have very different definitions of authoritarianism/tankie posting.









  • A_Very_Big_Fan@lemmy.worldtoMemes@lemmy.mlGame difficulty
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    2 months ago

    It’s not a bad game because they don’t have features to make it more accessible to me, but it COULD be a better game if they did.

    They already have this feature. With the exception of Sekiro, you can summon a partner to help you defeat any challenge as long as you’re outside the tutorial area.

    That, or you can just find enemies you’re comfortable with defeating repeatedly and use them to level up until the game is easy enough for you. Or you can look up good weapons and where to find them. Or items that may help in certain situations, or weaknesses the boss/enemy you’re struggling against has…


  • A_Very_Big_Fan@lemmy.worldtoMemes@lemmy.mlGame difficulty
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    2 months ago

    I think that stems from the developer’s intent. Making a hard game easier waters down the journey the creators intended, but making an easy game harder only adds to the experience. Like, the 2D Mario games are generally really easy, but there’s still lots of value in those games. But then there’s the bonus stages which are generally really difficult, and that adds even more value to the journey.

    Then on the other hand you have From Software’s games, where the creator has said many times that the experimentation, adaptation, and the subsequent deep sense of accomplishment cultivated by the difficulty is a key part of the experience he wants his players to have. (There’s also the sense of community that comes with helping others with advice or cooperative gameplay) Relieving the player of the difficulty with an “easy mode” only serves to water down that experience.





  • CS is a lot simpler to learn, I think, despite the similarly high skill ceiling. Getting good at CS involves a lot of the same skills as boomer shooters, just without the bhopping, rocket-jumping, memorizing/tracking respawn times for items, and stuff like that.

    That, and in boomer shooters (at least in 1v1s / 2v2s) there’s the issue of your opponent gaining so much momentum that it can be hard to get the items/resources you need to turn the tide back on them. But in CS it’s relatively easy to turn the tide the next round with pistols or cheap SMGs.