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Joined 4 months ago
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Cake day: July 12th, 2024

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  • (I’m just speculating for fun here)

    Based on the sash, this is a woman celebrating a birthday or bachelorette. Due to the pattern on it I’m leaning toward birthday, as bachelorette sashes tend to be solid white.

    She’s probably hammered, having been day drinking since 10AM (that’s what those sashes are for; to give lunch goers a clear visual warning sign.) and based on the shadow line and assumed time of year (I’m just assuming it’s not northern California in winter, but it might be) that is probably like 4-5pm, so she’s been drunk for a solid while, probably in the sun.

    So very drunk, good mood woman gets an idea that twerking poolside (very possibly to no music or music played off a shitty phone) is the way to keep the party going (a shockingly common sort of happening at those two categories of sash-wearing events). And for that one guy, far far too old to have any shame left about being a creep, she’s absolutely right.

    This makes me wonder, though, if those dumb attention seeking sashes exist outside of the us (baseball hat in background seems to indicate US)… I’m sure they must in some form, but I really sort of hope it’s just here that people are so self absorbed as to think a birthday or wedding is a free pass to be a public disaster. (Also there used to be a trend of wearing a sash so strangers would staple money to it, but thankfully that seems to have died…)




  • I’m familiar with thither from the phrase “hither and thither”, which is a stupid-sounding phrase I read as a kid, and why I remember it. (Similar to knowing what “yon” means from “hither and yon(der)”)

    I wouldn’t ever use either word, because I don’t see a need for pretentious pomposity, but perhaps he does. :)

    I did used to have a friend who would use words correctly, but obscurely, and while he was smart and just enjoyed flexing his vocab, it was obnoxious af for everyone around him because even someone on the same intellectual level is going to go “what…??” Like, a lot… (basically, it is literally impossible for two people to know all the same things, so it’s just a “look I’m smart!” Flex). It’s just a bad way to communicate. Good way to be a poet, though.




  • I just say the following every time:

    “Your mother would be so disappointed in you if she really understood what you were doing, wouldn’t she?

    Ruining the lives of little old ladies, just like mama. She’s probably not well off either, right Mr scammer? I feel for you. Really I do. I’ve lived in poverty my whole life too, and it’s been a huge struggle just to get by. But me? I wouldn’t shame my family by scamming people just like us out of what little they have. My mamma raised me better than that. I’m sure yours did, too.”

    I always get a reply meaning it definitely strikes a nerve, usually get some sort of bravado about how mama is proud because they bring home the money, and I just respond “if you tell yourself that enough maybe you’ll believe it someday, too!”.

    But I don’t want to be totally heartless because a lot of them don’t have meaningful options, and I get that, and I’m not the ragey sort generally. Or at least I try not to be.


  • I wish more games had playable demos. Even after the game comes out, just rip part of it out and let me play it. It’s one thing to watch a gameplay video, it’s another thing entirely to try it out for yourself.

    I get that in this case, the demo showed too much (giving the impression there would be more growth), and that was a disappointing experience, but I’d argue that’s an issue with the demo/game combo itself - it’s for a game that only takes a couple hours total, so it’s very limited in what it can do with a demo. It would be like a demo of stray (2 hours to get through the story) or tinykin (under 10 hours for 100%) both also very short games with very limited abilities. You can do a short teaser, but then people would complain it’s too short and whatever… it’s a no-win there, I think, because the author even says there’s a good story missed in the demo.

    But if you have a demo of, for example, dysmantle, it doesn’t matter that the gameplay is exactly the same for 100 hours, and the only thing that changes is -what- you can smash… there’s some progression involved, but not much… it’s basically just smashing and exploring, and that’s all the demo would be. And that’s ok too, because holy SHIT is that repetition fun!