Signal has many half-baked things. Like the backup/restore system
I understand both sides. Busy people love to save their game at any point in time, as they might get interrupted. But I also understand the point from the devs and I also like it sometimes when I cannot save constantly. Obviously both sides could now be less stubborn. Busy people can just pause the game and resume later to just exit the junction and the devs could implement a quick save feature.
Dear game designers, how about you let the user decide what they like most, a very easy or hard game? Usually with difficulty settings, only damage/health numbers get modified. But you could also enable quick save in easy mode, and disable it in hard mode. Take a look at the difficulty settings of Grounded. Easy to implement and you automatically reach a bigger user base. And while we are at it, busy people sometimes cannot play games for a longer time, let’s say 4 weeks. After 4 weeks I have forgotten all the controls and game mechanics again. TV shows play a recap if a new season comes out. You should do the same. A super short introduction of what happened story wise and how the controls and game mechanics are working.
Oh, usually I‘m very sensitive with things like that, but have not noticed any lags/stutters and I‘m someone who immediately sees when the screen is below 120Hz. I use Garuda on my gaming pc and Debian Sid on my old Acer notebook, both with Nvidia GPU‘s. Hopefully they will release a fix soon. Did you already try nouveau? Or KDE 6?
You are right, but in the end there are so many good choices already. Reminds me of this: xkcd #927
I still don’t understand the need of putting so much time and energy into DE #284838284. I have been using KDE for ages and if I don‘t like the looks of it, I change them. Other than that, 99% of my daily use of a linux is independent of any DE. I actually don’t even care what DE it is. Just give me a Terminal Emulator and a graphical desktop to run software.
We used it as OS for the tank and airplane simulators, just because it made them cheaper compared to buying 500 Windows licenses